Wednesday, June 30, 2010

DDO, Dungeons and Dragons Online

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Decided to try it again. I've never seen such a tedius snoozefest in any MMO ever. You can't just play. Even after you've gotten acquainted and rerolled your character to satisfaction, it's still go get a quest then go join an instance.
And heck, I was tolerating if not enjoying it for a little bit. Then came korvath island or whatever it's called. Basically a big bunch of nothing with a bunch of tedium where it becomes annoying just finding your quest locations.
Two things could have fixed this. 1. XP per mob kill. Even PnP has that, and if anyone's campaign ever included a big area where you had to wander around killing things for long stretches of time, they'd be awarded XP for it and not just for arbitrary goals. 2. Quest locators on the map. I'm sorry if this is too 'easymode' for some people, but the game design is horrible enough to make this a necessity. Don't shoot the messenger.
Based on the fact that general chat can be seen anywhere, I found it difficult to believe that there's a whole lot of people interested in the game, as Turbine would have us believe. Also look at the post counts of vnboards and this forum. Not stunning. Even the official forums are only semi-active. Definitely not indicative of a million new players.